Skip to content

Turn-based strategy · in your browser

Take the Banner.
Hold the ring.

Three Commands a turn. Both sides lock in at once, then the whole turn plays out on the board. First to 10 Banner Points wins.

In the lobby: Quick Match,Ranked,Play with AI

  • No download
  • No account for solo
  • No dice
One real turn, played out on the board

Live ranked ladder

Who holds the ring

Ranked is played in mirrored pairs: one map, two legs, each player takes each seat once.

Closed beta. Ranked needs a Groot ID; 10 completed pairs put you on the board.

Full ladder and tiers
Loading standings

Compete

Press play. Find a rival.

  1. Quick Match

    One press finds a casual opponent. Sign in with a Groot ID; no codes to swap.

  2. Ranked

    Sign in with a Groot ID. Mirrored pairs, no Boons. 10 completed pairs put you on the ladder.

  3. House League

    Ranked pairs against rival Houses move the House League. Your House never changes your own rating.

The Bannerfall lobby: Find a rival, with Quick Match, Ranked and Play with AI, and the tier bar from Ember to Obsidian
The lobby shows the live ladder's top 3, your tier and your progress to the next.

How a match works

Learn it in one match.

  1. Turn 4 of a Bannerfall match: legal squares glow on your side, and the region the Arbiter warned about is hatched on the board

    Choose

    Pick Expand, Fortify or Raid and queue up to three. Legal squares glow, and the Arbiter's warned region is painted on the board.

  2. The turn banner reading Final 3 turns, Match point, yours, over an Eruption cinematic on the Bannerfall board

    Watch it land

    Both sides lock in at once, then the turn plays out on the board. The turn banner calls FINAL 3 TURNS and MATCH POINT, and Arbiter events land as a short cinematic.

  3. The Bannerfall VICTORY screen: match stats, the biggest swing with a Watch turn button, and Replay link, Save PNG and Copy PNG

    Win

    First to 10 Banner Points, or take the rival capital. The end screen shows the stats and the turn that decided it.

No dice: strength plus Levy must beat the target. A match lasts at most 25 turns. The quick guide

The new look

Every turn is a moment.

The New Island cinematic on the Bannerfall board: two new squares pushed up out of the water in the east
The Arbiter strikes. Its event lands as a short cinematic, on the region it warned about.
A shared Bannerfall result: the board in the winner's colour under Victory, Emberward prevails, with seed, map, turn, land and Banner score
Share the win. The winner's colour sweeps the board. Send a replay link, or save it as a PNG.

Houses

Fight for your House.

Ranked pairs against rival Houses move the House League. Challenge another House to a War, or enter a Championship bracket. Entry is always free.

Your House never changes your own rating.

All Houses and fixtures

House League · top 3

Loading the House League

What's new

The turn reveal update

  • Every turn plays out

    Orders lock, your rival's moves are revealed, raids strike, land pops in and the Banner Point flies to the score bar. Skip it, or set Full, Fast or Instant.

  • Victory, Defeat, and the turning point

    The winner's colour sweeps the board, the stats count up, and the match's turning point comes with a WATCH TURN button. Share a replay link or a PNG.

  • Quick Match

    One press finds a casual opponent. Sign in with a Groot ID; no codes to swap.

  • Sound

    Synthesised sound, on from the start, with a mute button.

Your first match is one click away.

Plays in the browser. Quick Match is one press, and solo needs no account.

Play now